Chase the squinky - Project started

Saturday, January 2, 2010


Chase the squinky is a simple (and the first) game maker gameana game project featuring your character chasing a small creature trying to get away. you can shoot stuff at it too to slow it down. the creature can also hit walls spraying particles out of the screen.

Making a game maker gameana game looks very simple because one would think that you could just change the image as a single sprite when you rotate the image to get the player to walk in another direction. this doesnt work. you need to make a new frame for each direction. this means that 1 hour of game work is equal to 3 hours of game work when making a gameana game.

Also its very hard to get the perfect 3d unless you make the distance between image 1 and image 2 exactly 1/2 inch or 1/3 inch. the character sprite is not a single sprite. it is 2 sprites. one from an angle 1/3 or 1/2 inch from the other. if its more than 1/2 or 1/3 inches from the other the 3d will be cross eyed and will look terrible. you have to understand how to work with Anaglyph before you can begin to understand how a gameana game would operate.

We have already proved that images do not require to be black and white to operate as 3d images. but red and cyan are the required colors. they are the ones that make your brain see the image closer.

this isnt the first gameana game created. it is just the first game maker gameana game made. cartoon network created one of the first. http://www.swell3d.com/2008/06/cheese-quest-3d.html

this project has been started

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Gameana / Gamepola

gameana - a 2 dimensional game using Anaglyph tech to create a 3d effect

gamepola - a 2 dimensional game using Polarized 3d technology to create a 3d effect

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